Genres: Geluidseffecten , Stad en Steden
Description: sound recorded by FXProSound. Usable in media, game, foley. Acoustic: processed, envelopped, normalized.
Genres: Geluidseffecten , Stad en Steden
Description: Nigt verkeer in Warschau - drukke en verre
Genres: Geluidseffecten , Stad en Steden
Description: Sound of: rainy town and bells ambience. Usable as: fley. Distance: mid. Acoustic: field
Genres: Geluidseffecten , Stad en Steden
Description: Sound of bus stopping and departureUsable in: foleyDistance: midAcousic: field
Genres: Geluidseffecten , Stad en Steden
Description: sound of urban ambience of city centre with bellsusable in foley, moviedistance - midacoustic - field
Genres: Geluidseffecten , Stad en Steden
Description: sound recorded by FXProSound. Usable in media, game, foley. Acoustic: processed, envelopped, normalized.
Genres: Geluidseffecten , Stad en Steden
Description: sound recorded by FXProSound. Usable in media, game, foley. Acoustic: processed, envelopped, normalized.
Genres: Geluidseffecten , Stad en Steden
Description: sound of urban ambience of city squareusable in foley, moviedistance - midacoustic - field
Genres: Geluidseffecten , Stad en Steden
Description: sound recorded by FXProSound. Usable in media, game, foley. Acoustic: processed, envelopped, normalized.
Genres: Geluidseffecten , Stad en Steden
Description: sound recorded by FXProSound. Usable in media, game, foley. Acoustic: processed, envelopped, normalized.